Programmers’ Signposts

 

Have you ever felt lost in a foreign city? Software engineers know that feeling when they navigate through unfamiliar code. It might sound like a trivial problem, but studies have shown that they spend about 25% of their time just on code navigation.1

We – a group of researchers from the Visualization Research Center, University of Stuttgart (VISUS) – have developed signposts for software engineers. Just like real signpost, ours intend to guide software developers through the code, providing data to make informed decisions where to turn next. They represent critical information as small, word-sized graphics, similar to sparklinesknown from Microsoft Excel. But instead of integrating them into spreadsheets or texts, we enrich source code with these little visualizations.

Depending on the task software developers want to solve, we suggest different variants. For instance, one representation visualizes the runtime consumed by a method in the last run of the program.3,4 Every method declaration and method call gets annotated with such a signpost guiding the developer to performance bottlenecks. A central advantage is that the user does not have to switch back and forth between the code and the runtime information while navigating through the code. Other examples from our work use of word-sized graphics to visualize changing values of numeric variables during debugging or guide developers to relevant results as part of a code search tool.5,6

Word-sized graphics enriching code to visualize, among other things, the percentage of runtime consumed by the method and how it was propagated through method calls.

Integrated development environments (IDEs) provide more and more helpful information in their code editors: text highlighting identifies code that is related to compile errors or style issues, side bars give an overview of search results, and even background highlighting is used to visualize software performance. Our prototype implementations of IDE plugins show that you could take this idea a step further by using word-sized graphics. We hope that IDE developers will pick up our ideas to better guide software engineers and make code navigation more efficient.

[This post first appeared on visual-computing.org]


References

  1. Ko, A. J., Myers, B. A., Coblenz, M. J., and Aung, H. H., 2006. An Exploratory Study of How Developers Seek, Relate, and Collect Relevant Information during Software Maintenance Tasks. In IEEE Transactions on Software Engineering (Vol. 32, No. 12, pp. 971–987). DOI: 10.1109/tse.2006.116.
  2. Tufte, E. R. 2006. Beautiful Evidence. Graphics Press.
  3. Beck, F., Moseler, O., Diehl, S., and Rey, G. D., 2013. In Situ Understanding of Performance Bottlenecks through Visually Augmented Code. In Proceedings of the 21st IEEE International Conference on Program Comprehension (pp. 63–72). DOI: 10.1109/ICPC.2013.6613834.
  4. Baltes, S., Moseler, O., Beck, F., and Diehl, S., 2015. Navigate, Understand, Communicate: How Developers Locate Performance Bugs. In Proceedings of the 9th International Symposium on Empirical Software Engineering and Measurement (pp. 1–10). DOI: 10.1109/ESEM.2015.7321208.
  5. Beck, F., Hollerich, F., Diehl, S., and Weiskopf, D., 2013. Visual Monitoring of Numeric Variables Embedded in Source Code. In Proceedings of the 1st IEEE Working Conference on Software Visualization (pp. 1–4). DOI:10.1109/VISSOFT.2013.6650545.
  6. Beck, F., Dit, B., Velasco-Madden, J., Weiskopf, D., and Poshyvanyk, D., 2015. Rethinking User Interfaces for Feature Location. In Proceedings of the 23rd IEEE International Conference on Program Comprehension (pp. 151–162). DOI: 10.1109/ICPC.2015.24.
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VISSOFT 2016 – Program

The fourth IEEE Working Conference on Software Visualization (VISSOFT 2016) Conference Program is now available:

http://vissoft16.ysu.edu/program.html

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VOILA 2016: Visualization and Interaction for Ontologies and Linked Data – Call for Papers

2nd International Workshop on Visualization and Interaction for Ontologies and Linked Data (VOILA) co-located with ISWC 2016, October 17 or 18, 2016, Kobe, Japan

http://voila2016.visualdataweb.org/

There is no one-size-fits-all solution but different use cases demand different visualization and interaction techniques. Ultimately, providing better user interfaces, visual representations and interaction techniques will foster user engagement and likely lead to higher quality results in different applications employing ontologies and proliferate the consumption of Linked Data.

Topics, subjects, and contexts of interest include (but are not limited to):

Topics:

  • visualizations
  • user interfaces
  • visual analytics
  • requirements analysis
  • case studies
  • user evaluations
  • cognitive aspects

Subjects:

  • ontologies
  • linked data
  • ontology engineering (development, collaboration, ontology design patterns alignment, debugging, evolution, provenance, etc.)

Contexts:

  • classical interaction contexts (desktop, keyboard, mouse, etc.)
  • novel interaction contexts (mobile, touch, gesture, etc.)
  • special settings (large, high-resolution, and multiple displays, etc.)
  • specific user groups and needs (people with disabilities, domain experts, etc.)
  • Full research papers (8-12 pages);
  • Experience papers (8-12 pages);
  • Position papers (6-8 pages);
  • Short research papers (4-6 pages);
  • System papers (4-6 pages).

Accepted papers will be published as a volume in the CEUR Workshop Proceedings series. See CEUR-WS volume 1456 for the proceedings of last year’s VOILA workshop.

Note that workshop attendees cannot register for the workshop only, but need to register for the main conference, as well.

We are preparing a special issue on the workshop topic for the Journal of Web Semantics. More information will be available here later.

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VISSOFT 2016: 4th IEEE Working Conference on Software Visualization – Call for Papers

Raleigh City Lights at Dusk

Raleigh, North Carolina, USA

http://vissoft16.ysu.edu/

Call for Papers

Software visualization is a broad research area encompassing concepts, methods, tools, and techniques that assist in a range of software engineering and software development activities. Covered aspects include the development and evaluation of approaches for visually analyzing software and software systems, including their structure, execution behavior, and evolution.

The VISSOFT IEEE Working Conference on Software Visualization continues the history of the ACM SOFTVIS Symposium on Software Visualization and the IEEE VISSOFT International Workshop on Visualizing Software for Understanding and Analysis. The conference focuses on visualization techniques that target aspects of software maintenance and evolution, program comprehension, reverse engineering, and reengineering, i.e., how visualization helps professionals to understand, analyze, test and evolve software. We aim to gather tool developers, experts, users, and researchers from software engineering, information visualization, computer education, computer graphics, and human-computer interaction to discuss theoretical foundations, algorithms, techniques, tools, and applications related to software visualization. We seek technical papers, empirical studies, applications, or case studies and provide a platform for presenting novel research ideas and tools.

Topics of interest include, but are not limited to:

  • Innovative visualization and visual analytics techniques for software engineering data, such as,
    • source code
    • static and dynamic dependencies
    • software evolution and repositories
    • software documentation
    • web services
    • protocol, log, and performance data
    • configuration management, DevOps, production systems
    • parallel techniques
    • database schemes
    • software security and privacy issues
    • workflow and business processes
  • Visualization to support program comprehension, software testing, and debugging
  • Interaction techniques and algorithms for software visualization
  • Visualization-based techniques in computer science and software engineering
  • education
  • Integration of software visualization tools and development environments
  • Empirical evaluation of software visualization
  • Industrial experience on using software visualization
  • Task-specific visualization support for software engineering tasks

Papers are solicited that present original, unpublished research results and will be rigorously reviewed by an international program committee. In addition to technical papers, VISSOFT features a New Ideas or Emerging Results (NIER) track and a Tool track related to the same list of topics suggested above. All accepted submissions will appear in the conference proceedings and the IEEE Digital Library.

Submission Types

Technical papers (up to 10 pages):

These contributions describe in-depth mature research results in the above-mentioned areas of interest. The submission of a video (up to 5 minutes in length) to accompany the paper is highly encouraged to show interaction possibilities. Authors who wish to submit such video should provide a URL to the video. Technical papers have to be maximum 10 pages long (including bibliography and annexes). Authors will be given the opportunity to provide a response to reviewer requests for clarifications before final decision.

Important Dates:
Abstract submission date: April 18, 2016
Paper submission date: April 25, 2016
Author response period: May 30 – June 3, 2016
Notification: June 10, 2016

Submission Link:https://easychair.org/conferences/?conf=vissoft2016

Submission Format: Submissions must be formatted according to the ICSME 2016 Formatting Instructions.

Artifacts: Traditionally, technical research papers are published without including any artifacts (such as tools, data, models, videos, etc.), even though the artifacts may serve as crucial and detailed evidence for the quality of the results that the associated paper offers. Following the effort initiated at ESEC/FSE’11, authors of accepted technical papers at VISSOFT 2016 can have their artifacts evaluated by the program committee. Positively evaluated artifacts will be reflected in the paper publication, presentation, and be formally announced during the conference. More information about the artifact evaluation process may be found on artifact-eval.org.Special issue: We plan to invite a selection of the technical papers accepted at VISSOFT 2016 to submit an extended version to the Journal of Software: Evolution and Process published by John Wiley & Sons, Inc.

Important Dates:
Artifact submission: June 26, 2016
Artifact notification: July 15, 2016

Submission Link:https://easychair.org/conferences/?conf=vissoft2016artifacts

NIER papers and Tool Demo papers (up to 5 pages):

We accept two types of paper submissions: NIER contributions (New Ideas and Emerging Results) and Tool contributions.

The NIER contributions describe work-in-progress and preliminary exciting results. Authors should include open questions and even provocative hypotheses to get early feedback on their research ideas or even support through new research collaborations. NIER papers have to be maximum 5 pages long (including bibliography and annexes).

Tool contributions describe the design or actual utilization of software visualization tools, with a focus on relevant tool construction aspects or the use of the tool for gaining new insights. Authors should be prepared to demonstrate their tool at the conference. The submission may also contain a link to a screencast (video). Tools papers have to be maximum 5 pages long (including bibliography and annexes).

Important Dates:
Paper submission date: June 20, 2016
Notification: July 29, 2016

Submission Link:https://easychair.org/conferences/?conf=vissoft2016niertool

Submission Format: Submissions must be formatted according to the ICSME 2016 Formatting Instructions.

Organizing Committee

  • General Chair: Bonita Sharif – Youngstown State University, USA
  • Program Co-Chairs:
    Christopher Parnin – North Carolina State University, USA
  • Johan Fabry – University of Chile, Chile

  • NIER & Tool Demo Co-Chairs:
    Anne Etien – Ecole Polytechnique Universitaire de Lille, France
    Andrea Mocci – University of Lugano, Switzerland
  • Artifact Evaluation Co-Chairs:
    Alexandre Bergel – University of Chile, Chile
    Santiago Vidal – Universidad Nacional del Centro de la Provincia de Buenos Aires, Argentina
  • Social Media Chair: Denae Ford – North Carolina State University, USA
  • Web Chair: Jenna Wise – Youngstown State University, USA
  • Program Committee

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    ReVISE’16 – Requirements for Visualizations in Systems Engineering

    ————————————————————————-
    Call for papers: ReVISE’16 – Requirements for Visualizations in Systems
    Engineering

    Workshop on the Requirements Engineering Conference RE’16 in Beijing,
    China, Sep 12-16, 2016, https://www.wi-inf.uni-due.de/ReVISE16
    ————————————————————————-

    Submissions until: June 20, 2016
    Notification to authors: July 8, 2016
    Camera ready version: July 24, 2016
    Workshop: Sept 13, 2016

    Topics:
    Visual knowledge representations and data visualizations form a
    particular kind of information systems in their own right, which deserve
    a high degree of scientific interest. Information systems for
    visualization are, e. g., analytical diagrams embedded into user
    interfaces, model editors and domain-specific model visualizations,
    dashboards, and interactive info-graphics. These kinds of systems are
    characterized by specific functionalities that come with their own class
    of requirements.

    Possible research directions for submissions to the workshop include,
    but are not restricted to:
    – How can information demands towards visualizations be expressed as
    part of a system engineering procedure?
    – How can it be methodically ensured that visualizations are understood
    unambiguously by different people?
    – How can appropriate visualization types for the support of specific
    system engineering tasks be systematically identified?
    – How do domain-specific software-development procedures look like in
    which visualizations are created as part of a model-driven visualization
    (MDV) process?
    – In which way do different cultural backgrounds of visualization users
    potentially influence the specification of requirements towards
    visualizations?

    Additionally, if your paper addresses one or more of the following
    topics, please consider to submit it:
    – Analysis of the quality and efficacy of visualizations
    – Notations and symbols in conceptual models
    – Design concepts for interactive visualizations
    – Evaluation and improvement of existing visualization techniques
    – Cognitive aspects of communicating knowledge via visualizations
    – Use of models and visual notations in practice
    – Innovative interface concepts for user interaction with software
    – Software-supported creation and use of information graphics
    – Tool support for creating interactive visualizations
    – Use of visualization in business process modeling
    – Use of visualizations in collaborative settings
    – Teaching and training of visualization design and use

    Workshop Format:
    The 1-day workshop will consist of a keynote, paper presentations for
    full and short papers, as well as a demo-oriented session where recent
    applications and prototypes displaying novel ideas in visualization
    research are showcased. Each demo will be introduced in a short
    presentation, and then demonstrated live with the running software.

    Submission:
    The following types of submissions will be accepted:
    – Full papers, up to 10 pages
    – Short papers (work in progress, research agendas, industry reports),
    up to 6 pages
    – Demo papers (demos, prototypes), 2 to 4 pages

    Please upload your submission at
    https://easychair.org/conferences/?conf=revise16. Use the IEEE
    formatting style at
    http://www.ieee.org/conferences_events/conferences/publishing/templates.ht
    ml
    to format your work.

    Each submission will be peer-reviewed by at least 3 members of the
    program committee. Based on the reviews and review scores the organizing
    committee will make a selection of papers to be accepted for
    publication. The workshop proceedings are planned to be published in the
    IEEE digital library.

    Submissions for the demo track do not need to fulfill the same degree of
    scientific justification as paper submissions, and do not have to
    explicitly address individual research questions. In turn, demo
    submissions are required to be highly innovative and distinctively
    creative compared to the state-of-the-art of existing approaches and
    products.

    Program Committee:
    Craig Anslow, Middlesex University London
    Ross Brown, Queensland University of Technology
    Sepideh Ghanavati, Carnegie Mellon University; Luxembourg Institute of
    Science & Technology
    Miguel Goulaõ, Universidade Nova de Lisboa
    Irit Hadar, University of Haifa
    Dimitris Karagiannis, University of Vienna
    Sybren de Kinderen, University of Duisburg-Essen
    Simone Kriglstein, University of Vienna
    Meira Levy, Shenkar College of Engineering and Design, Ramat Gan
    Erik Proper, Radboud University; Luxembourg Institute of Science &
    Technology
    Hajo Reijers, VU University Amsterdam
    Pnina Soffer, University of Haifa
    Jean-Sébastien Sottet, Luxembourg Institute of Science & Technology
    Stefan Strecker, FernUniversität in Hagen
    Barbara Weber, University of Innsbruck
    William Wong, Middlesex University London

    Organizers:
    Jens Gulden, University of Duisburg-Essen, Information Systems and
    Enterprise Modeling, Universitätsstr. 9, 45141 Essen, Germany, Tel: +49
    201 183-2719, jens.gulden@uni-due.de

    Dirk van der Linden, University of Haifa, Department of Information
    Systems, Mount Carmel, Haifa 31905, Israel, Tel: +972 4 8288366,
    djtlinden@is.haifa.ac.il

    Banu Aysolmaz, VU University of Amsterdam, Business Informatics Group,
    De Boelelaan 1105, 1081 HV Amsterdam, The Netherlands, Tel: +31 20 59
    87767, b.e.aysolmaz@vu.nl

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    VISSOFT 2015: 3rd IEEE Working Conference on Software Visualization – Call for Papers

    VISSOFT 2015

    http://vissoft.info

    Software visualization is a broad research area encompassing concepts, methods, tools, and techniques that assist in a range of software engineering and software development activities. Covered aspects include the development and evaluation of approaches for visually analyzing software and software systems, including their structure, execution behavior, and evolution.

    The VISSOFT IEEE Working Conference on Software Visualization continues the history of the ACM SOFTVIS Symposium on Software Visualization and the IEEE VISSOFT International Workshop on Visualizing Software for Understanding and Analysis. The conference focuses on visualization techniques that target aspects of software maintenance and evolution, program comprehension, reverse engineering, and reengineering, i.e., how visualization helps professionals to understand, analyze, test and evolve software. We aim to gather tool developers, experts, users, and researchers from software engineering, information visualization, computer graphics, and human-computer interaction to discuss theoretical foundations, algorithms, techniques, tools, and applications related to software visualization. We seek technical papers, empirical studies, applications, or case studies and provide a platform for presenting novel research ideas and tools.

    Topics of interest include, but are not limited to:

    • Innovative visualization and visual analytics techniques for software engineering data, such as,
      • source code
      • static and dynamic dependencies
      • software evolution and repositories
      • software documentation
      • web services
      • protocol, log, and performance data
      • parallel techniques
      • database schemes
      • software security and privacy issues
      • workflow and business processes
    • Visualization to support program comprehension, software testing, and debugging
    • Interaction techniques and algorithms for software visualization
    • Visualization-based techniques in computer science and software engineering education
    • Integration of software visualization tools and development environments
    • Empirical evaluation of software visualization
    • Industrial experience on using software visualization

    Papers are solicited that present original, unpublished research results and will be rigorously reviewed by an international program committee. In addition to technical papers, VISSOFT features a New Ideas or Emerging Results (NIER) track and a Tool track related to the same list of topics suggested above. All accepted submissions will appear in the conference proceedings and the IEEE Digital Library.

    Technical papers

    These contributions describe in-depth mature research results in the above-mentioned areas of interest. The submission of a video (up to 5 minutes in length) to accompany the paper is highly encouraged to show interaction possibilities. Authors who wish to submit such video should provide a URL to the video. Technical papers have to be maximum 10 pages long (including bibliography and annexes).

    Abstract submission date: April 27, 2015
    Full paper submission date: May 4, 2015
    Author response period: June 8 – 12, 2015
    Notification: June 18, 2015

    Artifacts: Traditionally, technical research papers are published without including any artifacts (such as tools, data, models, videos, etc.), even though the artifacts may serve as crucial and detailed evidence for the quality of the results that the associated paper offers. Following the effort initiated at ESEC/FSE’11, authors of accepted technical papers at VISSOFT 2015 can have their artifacts evaluated by the program committee. Positively evaluated artifacts will be reflected in the paper publication and presentation. More information about the artifacts may be found on http://www.artifact-eval.org.

    Artifact submission for accepted papers: June 24, 2015
    Artifact notification: July 31, 2015

    Awards: VISSOFT 2015 will award distinguished technical papers. Monetary awards will be sponsored by ObjectProfile.com

    Special issue: A selection of the best technical papers will be invited to submit an extended version for a special section of Information and Software Technology (IST) published by Elsevier.

    NIER papers

    The NIER contributions (New Ideas and Emerging Results) describe work-in-progress and preliminary exciting results. Authors should include open questions and even provocative hypotheses to get early feedback on their research ideas or even support through new research collaborations. NIER papers have to be maximum 5 pages long (including bibliography and annexes).

    Paper submission date: June 15, 2015
    Notification: July 31, 2015

    Tool papers

    Tool contributions describe the design or actual utilization of software visualization tools, with a focus on relevant tool construction aspects or the use of the tool for gaining new insights. Authors should be prepared to demonstrate their tool at the conference. The submission may also contain a link to a screencast (video). Tools papers have to be maximum 5 pages long (including bibliography and annexes).

    Paper submission date: June 15, 2015
    Notification: July 31, 2015

    How to Submit

    Submissions must be submitted online via the VISSOFT 2015 EasyChair conference management system at https://easychair.org/conferences/?conf=vissoft2015
    Please adhere to the formatting instruction published on the ICSME website: http://www.icsme.uni-bremen.de/formatting.php

    General Chair:
    Jürgen Döllner, Hasso-Plattner-Institut, Germany — http://www.hpi.uni-potsdam.de/doellner/

    Program Co-Chairs:
    Fabian Beck, University of Stuttgart, Germany — http://research.fbeck.com
    Alexandre Bergel, University of Chile, Chile — http://bergel.eu

    NIER/Tool Co-Chairs:
    Craig Anslow, University of Calgary, Canada — http://anslow.cpsc.ucalgary.ca/
    Johan Fabry, University of Chile, Chile — http://pleiad.cl/people/jfabry

    Web Chair:
    Juraj Kubelka, University of Chile, Chile — http://www.juraj-kubelka.cz/

    Program Committee:
    Craig Anslow, University of Calgary
    Stephan Diehl, University Trier
    Johan Fabry, PLEIAD lab – Department of Computer Science (DCC) – University of Chile
    Tudor Girba, University of Bern
    Carsten Goerg, University of Colorado School of Medicine
    Michele Lanza, Faculty of Informatics, University of Lugano, Switzerland
    Claus Lewerentz, Brandenburgische Technische Universität Cottbus
    Jonathan Maletic, Kent State University
    Chris Muelder, U. C. Davis
    Emerson Murphy-Hill, North Carolina State University
    James Noble, Victoria University of Wellington
    Wim De Pauw, Google Inc.
    Steven Reiss, Brown University
    Sébastien Rufiange, EISTI
    Houari Sahraoui, DIRO, Université De Montréal
    Bonita Sharif, Youngstown State University
    Margaret-Anne Storey, University of Victoria
    Alexandru Telea, University of Groningen
    Andy Zaidman, TU Delft

    Please visit http://vissoft.info for updates.

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    CFP – International Conference on Live Coding

    International Conference on Live Coding
    13-15 July 2015, University of Leeds UK
    http://iclc.livecodenetwork.org

    Call for Papers and Performances

      Timeline:

    • Templates available and submissions system open: 16th December 2014
    • Performance submissions deadline: 16th February 2015
    • Paper submissions deadline: 1st March 2015
    • Notification of results: 10th April 2015
    • Camera ready deadline: 10th May 2015
    • Conference: 13-15th July 2015

    Papers

    We are accepting paper submissions for the following categories:

    • Long papers (6-12 pages)
    • Short papers (4-6 pages)
    • Poster/demo papers (2-4 pages)

    All submissions must use the conference template and follow the instructions within, available in both Microsoft Word and Markdown formats. Download the latest version here, as a zipfile.

    All submissions must be in PDF format, and submitted via Easychair.

    ICLC is an interdisciplinary conference, so a wide range of approaches are encouraged and we recognise that the appropriate length of a paper may vary considerably depending on the approach. However, all submissions must propose an original contribution to Live Coding research, cite relevant previous work, and apply appropriate research methods.

    The proceedings will be published with ISSN, and there will also be an follow-on opportunity to contribute to a special issue of the Journal on Performance Arts and Digital Media; details will be announced soon.

    Themes

    The following long list of topics, contributed by early career researchers in the field, are indicative of the breadth of research we wish to include:

    • Live coding and the body; tangibility, gesture, embodiment
    • Creative collaboration through live code
    • Live coding in education, teaching and learning
    • Live coding terminology and the cognitive dimensions of notation
    • Live language and interface design
    • CUIs: Code as live user interface
    • Domain specific languages, and the live coding ecosystem
    • Programming language experience design: visualising live process and state in code interfaces
    • Virtuosity, flow, aesthetics and phenomenology of live code
    • Live coding: composition, improvisation or something else?
    • Time in notation, process, and perception
    • Live coding of and inside computer games and virtual reality
    • Live programming languages as art: esoteric and idiosyncratic systems
    • Bugfixing in/as performance
    • Individual expression in shared live coding environments
    • Live coding across the senses and algorithmic synaesthesia
    • Audience research and ethnographies of live coding
    • Live coding without computers
    • Live coding before Live Coding; historical perspectives on live programming languages
    • Heritage, vintage and nostalgia – bringing the past to life with code
    • Live coding in public and in private
    • Cultural processes of live programming language design
    • General purpose live programming languages and live coding operating systems
    • Connecting live coding with ancient arts or crafts practice
    • Live coding and the hacker/maker movement: DIY and hacker aesthetics
    • Critical reflections; diversity in the live coding community
    • The freedom of liveness, and free/open source software

    Performances

    Performance submissions should be in the form of a 1-2 page description of your piece, together with links to supporting audio or video, and a technical rider. The performer should state:

    • Preferred venue(s) (concert hall, club night, installation space, etc)
    • Preferred duration (we’re unlikely to be able to schedule performances of longer than 20 minutes for day time concerts, and 30 minutes for the club night)
    • Preferred stage layout
    • Equipment to be provided by artist
    • Equipment to be provided by conference
    • Audio outputs / channels
    • Video outputs
    • Lighting requirements

    You are welcome to use the above paper templates, but this is not mandatory for performance submissions.

    The following performance venues and opportunities are available.

    Concert Hall

    Our daytime performances will take place at the Clothworkers’ Centenary Concert Hall, in the School of Music, University of Leeds. As standard we will make available a stereo system (Genelec 7070A), an 8 channel system (Genelec 1037B), and a Yamaha Disklavier piano (possibly two). For microphone list and other equipment enquiries, please contact the conference organisers.

    CePRA session on Instrumental Collaboration

    The Centre for Practive-Led Research in The Arts (CePRA), University of Leeds are sponsoring the participation of pianist Anne Veinberg and percussionist Paul Hession, both internationally respected practitioners. You are warmly encouraged to submit proposals to the conference for performance collaborations with one (or possibly both!) of them.

    Anne Veinberg is a accomplished pianist and interdisciplinary practitioner with a history of working with live coders, performing at the most recent large European live coding event Live.Code.Fest Karlsruhe 2013, working with composer Marcel Wierckx as well as forming a duo, “Off<>zz”, with Felipe Ignacio Noriega, dedicated to the combination of piano with live coding.

    Paul Hession works mostly within the jazz and free improvisation scenes. Paul has played with many of the great free improvisers, including Derek Bailey, Evan Parker, Peter Brotzmann, Joe McPhee and Lol Coxhill as well as musicians from other spheres, such as Paul Woolford, Squarepusher and live coder Alex McLean. His recent work has explored extensions of his drum set with live electronics and live algorithms.

    You may contact Anne or Paul directly via their respective website, or via the organisers at livecodenet@gmail.com.

    Performances with Anne would take place in the concert hall. Performances with Paul could potentially take place in the algorave or other settings.

    You are of course very welcome to submit performance proposals which include other instrumentalists, in which case we are unable to contribute towards related costs, but may be able to help with equipment/instruments.

    Algorave

    No academic conference is complete without an algorave, a chance to dance to algorithms with friends new and old.

    We will have at least one club night, at the excellent Wharf Chambers co-op. More details to follow.

    Installation-based works, headphone works, and ‘other’

    We are happy to support alternative approaches to presenting live coded music wherever practical, for example we are able to provide space for installations, and also headphone amplifiers for up to 100 people. Please get in contact if you would like to discuss your proposal prior to submission.

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